Showing posts with label EVE-Online. Show all posts
Showing posts with label EVE-Online. Show all posts

Saturday, January 8, 2011

For the Pets



The big IT counteroffensive fizzled out today, we are reduced to shooting more IT infrastructure in Fountain. Hopefully, we will get some fight tomorrow!

Saturday, March 6, 2010

How to cheat at EVE Online

EVE Online is probably the most challenging, deep, complex MMO game on earth. Developing a pilot in EVE takes careful consideration and years of planning and attention. Getting into true hardcore PVP can take months of skill training and establishing an ISK source is critical to cover the inevitable losses. This requires grinding up factions to access high paying mission agents or training skills for mining or industry to make ISK. All of these activities take significant time and attention.

However, there is a way to rapidly get access to the endgame content if you have deep pockets and don't mind jumping into the hidden markets of New Eden.


EVE Cheating 101:


Sign up for an EVE account, subscribe.

Start training up a scanning or cyno alt, which will be useful later.

Go to the EVE Online forums and browse through the available Pilots for sale. You should find a good selection of PVP specialists, Industrialists, Traders and Jacks-of-all-trades. Choose your poison and move on to the next step.

Buy PLEX to cover the ISK cost of your character and to purchase any ships or mods you like.

If you have trouble figuring out the ropes after the tutorials, join EVE University, take an Agony Unleashed class, or buy more PLEX and hire a mercenary corp to train you in PVP basics.

Please note, CCP officially sanctions this behavior. This procedure utilizes legal mechanics within the EVE Online TOS.

In fair warning, many pilots would be offended if they knew you achieved your power in EVE through such means. More importantly, having things in EVE does not equate to knowing how to use them. Should you get yourself blown up feel free to buy more ISK, and keep buying things from my market orders!

While you may be able to cheat your way to a Titan in EVE, keeping that ship alive will be a real challenge. In the meantime, by buying PLEX you are allowing established pilots to play EVE for free. Losing ships that you don't know how to fly benefits miners and industrialists who produce goods and work the markets. When you buy PLEX, CCP gets paid for making a great game. We all win!

Tuesday, October 6, 2009

Arko(S)noring

Yes, mining itself is boring. Mining in WH space adds a few dimensions as you have to spam the directional to stay safe. Today, we found a grav site with an electrical storm which would hit the Retriever for 500 shield or about 280 Armor every minute or so. That added an extra wrinkle, and I had to slap an armor rep and PDS on the Retriever to keep the Arkonor flowing smoothly.

I really don't love the extra micromanaging, as I actually enjoy being able to chat and browse the intertubes (New Eden, COSMOS, NeoCom?) while mining. Hopefully, I won't forget the directional scanner too long and get ganked!

Based on Kename Fin's Ore list, each Retriever hold of Arkonor equals 757,580 ISK. Filling a jet can yields 10,416,666 ISK. Of course, one trick to dealing with mining in a WH, is that you need to refine the ore at the POS and just ship the high end materials back to high sec.

I am counting on these Grav sites being profitable enough to finance a shiny Drake for my future Sleeper hunting. Until I get the Drake flying, I am focusing more on mining than hunting Sleepers for income...

Tuesday, January 13, 2009

Possibility space

I think EVE provides an ideal balance of possibility space vs. safety in its design. While you can hide behind CONCORD with reasonable safety in high sec, it is much more fun and rewarding to venture into areas with more risk. The mechanics allow for miners, traders, pirates and sovereign alliance wars. WOW!

The social dynamic is the secret sauce for EVE, and the game mechanics ensure that even Corps and Alliances are potentially full of intrigue given the ability for players to scheme, steal, and con their way to riches.  This leads to a paranoid feel when you are first getting to know Corp mates or applying for a Corp.  Trust is likely the most valuable commodity in EVE, there are even players like Chribba who make their living based on their trustworthiness.  

By allowing such varied interaction, EVE deepens the potential relationships and adds meaning to player interactions.  What other virtual world has inspired player run banks, investment schemes, mass territorial Alliance warfare, and a complex player managed market?  This depth and complexity of possibility distinguishes EVE from the alternatives and makes New Eden a virtual world like no other!

Sunday, January 11, 2009

EVE NEWB info

This post will be a resource for any brave souls who wish to venture into the world of New Eden. Having spent many hours reading up on EVE, I want to create a repository of helpful information to smooth out the steep learning curve that an MMO of EVE's complexity presents.

The first stop in EVE education is the official EVE Online Player Guide. This is a good introduction to game concepts in EVE, but it does not go into specific enough depth to be more than a starter orientation guide.

The next step is to download BattleClinic's EVE New Player Guide.

BattleClinic is a great resource for players with discussions on ship loadouts, and a level 1 mission guide.

While at Battleclinic, be sure and download EVE Mon, an essential tool for planning and managing skill training.  (If only CCP would allow a skill queue...)


Tanking 101

Check out EVE-Wiki.net for great overviews of ships and modules plus helpful guides.


My goal is to keep updating this post as I find new information.  Please comment on any other essentials I have missed.

Monday, January 5, 2009

EVE novel review

I didn't get a chance to log into EVE yesterday, but I was fully immersed in New Eden. I was enjoying Tony Gonzales' novel- Eve: The Empyrean Age.




I greatly enjoyed the read and would recommend the book to any Sci-Fi fan, regardless of whether they play EVE or not. As an EVE capsuleer, I feel like the book helped enrich the backstory and brought to life many areas that I have found myself roaming through. Overall, the plot and characters are engaging. There are perhaps too many concurrent plot lines, and while the complex plot provides excitement, the downside is that character development is severely constrained by the lack of focus.

The book succeeds in providing the story that leads to the current situation with the Factional Warfare system in game. I also enjoyed that the characters have turned up in later EVE chronicles to further develop the story. Perhaps it is a consequence of being part of a living, breathing universe, but the hardest part about the novel is that it leaves you hanging at the end. I am still not sure what happens on Caldari Prime, and I have been playing the game for months since the novel came out. We have also been given very little additional insight into the craziness within the Amarr Empress, or what becomes of the racist and bloodthirsty leader of the Caldari. While the recent freeing of slaves may have been forshadowed by the experiences of the Empress' right hand man in the book, we are left on our own to figure out how the story ends.

I am personally counting on Mr. Gonzales to publish a sequel soon to explore these hanging threads. I hope he can slow down enough to really develop his characters while retaining the gripping quality he created in The Empyrean Age.

Overall, a good read for any Sci-Fi fan; a great read for those interested in jumping into the EVE world, and a must read for current players!

Grab a copy today and let me know what YOU think.

Monday, December 29, 2008

Mending pastimes

EVE has provided a nice diversion from pain and immobility after my surgery.  Since the ancient computer here is too slow to run EVE properly, I have been limited to playing around with trading within a station.  I am experimenting with buying and selling orders, and have trained some basic Trade skills.  So far, I haven't found any ultra-profitable trades, but it has been fun to start learning about the complex EVE economy by jumping into it!

Saturday, November 22, 2008

Fleet Blobbing Technorati!

CrazyKinux's fanfest memorabilia contest inspired me to join Technorati. While I was there, I noticed something that could really help the EVE blogging community step things up a notch in our Technorati networking:

You can use an OPML file to add favorites on Technorati. And Ga'len from The Wandering Druid of Tranquility has kindly put together an OPML file of all the EVE bloggers HERE.

Once you have downloaded the OPML file from Ga'len, you will want to create an account on Technorati. It is fast, easy, and free.

After you create your account, log in and then click on Favorites in the top toolbar.

The next step is to find the Ins and Outs section and click on Import Your Favorites. (I have provided a photo below to show where to click)

The next step is to click Browse and then browse to where you saved Ga'len's OPML file on your system and select your OPML file. (Follow picture below)

After you click upload file and Technorati does the digital magic, you will now have a list of EVE blogs as your Technorati favorites!

I used cut and paste to quickly add tags to the entries. This is easiest if you click on Favorites and then Favorite Blogs under your profile.

Hopefully, this guide will make it easy for EVE Blog writers and EVE blog readers to support the EVE Blogging community through linking on Technorati!