Showing posts with label economy. Show all posts
Showing posts with label economy. Show all posts

Saturday, March 6, 2010

How to cheat at EVE Online

EVE Online is probably the most challenging, deep, complex MMO game on earth. Developing a pilot in EVE takes careful consideration and years of planning and attention. Getting into true hardcore PVP can take months of skill training and establishing an ISK source is critical to cover the inevitable losses. This requires grinding up factions to access high paying mission agents or training skills for mining or industry to make ISK. All of these activities take significant time and attention.

However, there is a way to rapidly get access to the endgame content if you have deep pockets and don't mind jumping into the hidden markets of New Eden.


EVE Cheating 101:


Sign up for an EVE account, subscribe.

Start training up a scanning or cyno alt, which will be useful later.

Go to the EVE Online forums and browse through the available Pilots for sale. You should find a good selection of PVP specialists, Industrialists, Traders and Jacks-of-all-trades. Choose your poison and move on to the next step.

Buy PLEX to cover the ISK cost of your character and to purchase any ships or mods you like.

If you have trouble figuring out the ropes after the tutorials, join EVE University, take an Agony Unleashed class, or buy more PLEX and hire a mercenary corp to train you in PVP basics.

Please note, CCP officially sanctions this behavior. This procedure utilizes legal mechanics within the EVE Online TOS.

In fair warning, many pilots would be offended if they knew you achieved your power in EVE through such means. More importantly, having things in EVE does not equate to knowing how to use them. Should you get yourself blown up feel free to buy more ISK, and keep buying things from my market orders!

While you may be able to cheat your way to a Titan in EVE, keeping that ship alive will be a real challenge. In the meantime, by buying PLEX you are allowing established pilots to play EVE for free. Losing ships that you don't know how to fly benefits miners and industrialists who produce goods and work the markets. When you buy PLEX, CCP gets paid for making a great game. We all win!

Monday, December 29, 2008

Mending pastimes

EVE has provided a nice diversion from pain and immobility after my surgery.  Since the ancient computer here is too slow to run EVE properly, I have been limited to playing around with trading within a station.  I am experimenting with buying and selling orders, and have trained some basic Trade skills.  So far, I haven't found any ultra-profitable trades, but it has been fun to start learning about the complex EVE economy by jumping into it!

Monday, November 10, 2008

Buy low, sell dangerously!

Sedona almost got ganked in 0.3 space by a pair of Ravens. Luckily, he remembered to warp to 0 and jump back to higher sec immediately. The Ravens were jamming or blocking his warp initially, but he finally managed to successfully warp his ship to the gate back to higher sec. The Raven flock arrived at the gate just as he managed to pull off the jump. No shots were fired, but it got Sedona's blood pumping! If he had been on autopilot or not warped to 0 on the gate, he would have been toast as it would have taken too long to pull off the jump... The multiple wrecks in the area were another indication that he might have been in danger!


Sedona had earlier lost a ship (ouch, an expensive Tristan!) on a mission in the same 0.3 area, and had noticed that there were no shuttles for sale in the system. The nearest shuttles were 4 jumps away, costing about 5 times what you would pay in highsec Gallente space!



We now have a potential ISK generating opportunity identified. Our plan is for me to get into a cloaker Helios to spy for safety while Sedona pilots an Iteron (IV probably) to the low sec base. We also may ask a friend to help us by webbing the Iteron so it will warp even faster. We will be paying attention to times that seem to be less busy to maximize our odds of sneaking into a low-sec base full of overpriced (or dangerously priced) cargo!


With a little luck, and provided there is a demand for the goods we bring in, we can make a bit of ISK trading dangerously!